Product, Design, Arnhem.

Workshop, Hackathon, 2016.

Each year, the Interaction Design department organizes Hackathon workshops, aimed at exploring various methods of hacking appliances and found objects. The 2016 Hackathon, co-organised with tutor Frank Kolkman, was open to Product Design students as well. On day one, the students analysed the design, function and use of such objects. On day two, they hacked and transformed these objects into kinetic machines and tools.